Thursday, December 1, 2011

ACG Final

ACG (art creation for games) was an incredibly fun class. It really tempted me to stay in the Game Art program vs switching into Computer Animation. We had to build our own cambodian temple environment, literally from scratch. It was a combination of 4 programs that we were able to use, Maya (base modeling), Zbrush (high res modeling), Photoshop (model textures), and UDK (creating the level itself). It was truly amazing to be able to create your own environment, see it come to life, and even go as far as to play in it. 





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